Arrow Group Industries LM86 manuels

Manuels d'utilisation et guides de l'utilisateur pour Logiciel Arrow Group Industries LM86.
Nous fournissons des manuels en pdf 1 Arrow Group Industries LM86 à télécharger gratuitement par type de document : Manuel d'utilisateur


Table des matières

USER MANUAL

1

1 INTRODUCTION

5

1.03 Complete features list

6

2.02 Environment

8

2.03 Interactive workflow

8

2.04 Cameras

8

2.05 Materials

8

2.06 Learning curve

9

3 USING MAXWELL RENDER

10

(9.3 UB)

11

3.02 Studio

12

3.04 Command Line

14

3.05 Network rendering

14

3.06 The Demo version

14

3.08 Licensing Maxwell Render

15

4 GETTING STARTED

17

5 CAMERAS

18

5.02 Optics

19

5.03 Sensor

20

5.04 Diaphragm

20

5.05 Rotary Disk Shutter

20

5.06 Shift Lenses

21

6 LIGHTING WITH EMITTERS

22

6.01 Custom

23

F.06 Presets

24

F.01 IES

24

6.02 Temperature of Emission

25

6.03 HDR Image

25

7.01 None

26

7.02 Sky Dome

27

7.03 Physical Sky

27

F.01 Localition settings

28

F.01 Atmosphere settings

28

F.01 IBL settings

31

8.01 General

32

8.02 Output

33

8.03 Materials

34

8.04 Globals

34

8.05 Channels

34

8.06 Tone Mapping

36

8.07 SimuLens

36

8.09 Render Export Options

37

9.01.01 Top Menus

40

F.01 MXI Batch Processing

41

9.01.02 Main Toolbar

42

9.01.03 Main Window

42

9.02.01 Scene

43

9.02.02 Output

44

9.02.03 Materials

44

9.02.04 Globals

45

9.02.05 Channels

45

9.03.01 Camera

46

9.03.02 Tone Mapping:

46

9.03.03 MXI

47

9.03.04 SimuLens™

47

9.04 The Multilight™ Tab

48

9.04.01 File Options

49

9.04.02 Edit Options

49

9.04.03 View

49

9.04.04 Animated Timeline

49

9.04.05 Playback Controls

49

9.07 The Script Tab

50

9.05 The Right-click Menu

50

9.06 The Console Tab

50

9.07.01 Autocomplete

51

10 MAXWELL MATERIALS

52

F.01 F.02

53

F.04 Nd=1.6 F.05 Nd=30

54

F.01 The Material Editor

54

F.01 Material components

55

F.01 Material preview

55

F.01 BSDF properties

55

F.01 Surface properties

55

F.01 Subsurface properties

56

10.02.07 The Color Picker

58

10.02.08 The Texture Picker

58

) are copied. Hold Shift

59

10.03.01 Material properties

60

10.03.02 Layer properties

60

F.01 Layer Properties

61

10.04 The BSDF

62

F.01 Nd=1.6 F.02 Nd=30

63

F.03 Nd=1 F.04 Nd=40

64

10.04.02 Surface Properties

67

F.01 Circular angle map

68

Internal Reflection

69

Asymmetry = 0.0

74

1.0 0.8 0.6 0.4 0.2

74

-0.2 -0.4 -0.6 -0.8 -1.0

74

10.05 Coatings

77

10.06 Displacement

78

Gain: 2.5

79

Gain: 12

79

Gain: 32

79

10.07 Special features

80

10.08.01 The Material Browser

82

10.08.02 The Wizards

82

10.08.05 Material examples

83

11 THE NETWORK SYSTEM

84

11.02 The Manager

85

11.03 The Render Nodes

85

11.04 The Monitor

86

11.04.02 The Jobs panel

87

11.04.03 The Nodes panel

87

11.04.04 The Console panel

87

11.04.05 The Display panel

87

11.05 Setting up a render

88

11.06 The Merging process

91

12 MAXWELL STUDIO

94

12.01 Interface

95

12.01.02 Toolbar

98

F.02 Docking panels in tabs

99

F.03 Loading saving layouts

99

12.01.04 Panel Types

100

12.02 The Interactive Preview

102

12.03.01 Objects List

103

12.03.02 Instances List

104

12.03.03 Objects Parameters

104

12.03.04 Working with Objects

106

F.01 Groups

108

12.03.07 Merging Objects

109

Film Back

110

Focal Length (Lens size)

110

Angle of view (Field of view)

110

F.01 Camera list

111

F.01 Real Camera presets

111

12.04.03 Focusing the camera

112

12.05.01 The Material Editor

114

12.05.02 The Materials List

115

F.03 The Material Browser

116

F.04 Search in MXM Gallery

116

MXM Gallery Preferences

117

12.06 Render Options panel

118

12.07 Environment panel

118

F.07 Color Picker

119

F.08 Console panel

119

F.09 History Panel

119

13 MISCELLANEOUS

121

13.03 SDK

123

WORKFLOW

129

Progressive rendering

130

AND EXIT CODES

132

17.01 Introduction

137

17.02 References

138

17.02.02 File Manager

140

17.02.03 Multilight

141

17.02.04 MXI

143

17.02.05 Scene

145

17.02.06 Render Events

150

17.03 Examples

151

17.03.02 Multilight example

153

18 APPENDIX V. GLOSSARY

159

19 CREDITS

165

Credits

166

167